And We're Off!

Well I switched the forum software to the Simple Machines Forum software and I am much happier with it. I’ve been posting my ideas to boards that I have created solely for this game design. I’m hoping to generate some discussions soon with my ideas, and more importantly to start hearing the ideas of others. Want to get invlolved? Join the forum!

The wiki is still down. My hosting service

Trim Back To Get Moving Again

So I’m revising my outline for SinisterForces and not changing anything. Instead I’m cutting back on what I wanted to do with the game, or at least shortening what I’ve decided to keep. I don’t want to go back to the drawing board, because I’ve been down that road and you just find yourself in an endless loop. This is different, because I’m stripping the system down to what makes

Hmmm… Maybe I need help?

So a friend of mine is starting a GM consulting business (more of a hobby really, because he isn’t expecting to make much money and really just likes doing this sort of stuff), and I’m considering enlisting his services as he is a project manager in real life.

You see, I’ve come to conclusion that I’m not going to finish SinisterForces on my own. I need help, and I need it

Dear Lord, What Happened?!?

I thought that my professional life would settle down following my last big project, and it actually ramped up. Arggghhhh!!!

Enough whining though, as I’ll just have to adjust and get back on track with writing every day and keeping this blog up to date.

In trying to get onto a regular game design schedule again I’ve reviewed all of my current Fudge projects:

  • SinisterForces – The Game: Things came to a halt

My Work is Done, Now Back to Work

Last week my company moved the corporate headquarters data center. I designed the move, so I was a key player in every part of the project. I worked a couple of all-nighters, and counted up my hours for the week at 90+. Needless to say, I didn’t have the time to work on SinisterForces (or be with my family, or workout, or sleep, etc.). I’ve done data center moves before

What is SinisterForces supposed to do?

SinisterForces is supposed to be filtered version of the Fudge system. That is it. No more, and no less.

Fudge is a great game designer’s kit, but in my opinion it is not a game itself. It isn’t even a game engine. It is a collection of parts and tools from which both games and game engines are built. You build games using Fudge instead of playing a game called Fudge