Dear Santa – I Want a Fudge GM!
Dear Santa, Even though I am thirty-four years old I am writing you tonight full of Christmas hope and cheer. I have been very good this year. Well, more like I was not very naughty this year. Alright, I did…
New Fudge Fanzine? The Fudge Community Shares Ideas
Fanzines are publications created by fans to show their admiration for a product, person, or whatever the focus of their admiration is. Currently I do not know of a fanzine for the Fudge RPG, and the closest publication to a…
Hot Off the Presses! Prototype Character Sheet
Working on my system today I decided to focus on the character sheet design. From here you can download the prototype. This sheet is designed around the damage system that I described a few days ago. I hope that it…
Design Notes: Character Creation & Advancement
This is pretty rough, but I want to share it anyhow because I do not want to design this game in seclusion. What I want is the ability to start playing a character at different points in their career. The…
Damage System for Having Skills Linked to Attributes
Something I want from the game that I am designing is the ability to damage a character in ways other than just physical damage. If two characters are having a battle of wits one should be able to befuddle the…
UPDATE: Two Steps Forward – Fudge GDK Proposal & #4dF (not #frpg)
One of the things that I think makes the Fudge RPG stand out compared to other systems is that so many of the innovations in Fudge have come from the fans themselves. With the hope of encouraging those innovations even…
Freeing Up Time for Fudge
2010 will be all about the Fudge RPG for me. I am working on a Fudge GDK, and designing a new magic module for Fudge. Plus the site is being fine tuned to help recruit talent for various projects.
Interview with Fred Hicks: Fudge, Fate, & Game Design
Back in July I interviewed Fred Hicks of Evil Hat Productions. Amongst the Fudge community Fred is best known as being one of the two lead designers behind the very popular FATE system (the other designer is Rob Donoghue). FATE is a derivative of Fudge that is the engine behind Spirit of the Century and the soon to be released the Dresden Files RPG. Evil Hat Productions has also
Origins: A Great Event Showed Me What Was Wrong With My Game
I attended the Origins games convention for the first time last week. My overall impression is that Origins is a great convention and I had a great time while I was there. The city of Columbus Ohio (it was the first time that I was in the city as well) was easy to get around, has a great convention center, and some very friendly people. If you have never attended
Free RPG Day – One Month Fudge Adventure Challenge Play Test
On Free RPG Day this last Saturday, June 20th, I ran an event for my local game shop at the request of the owner. What did I run? A Fudge game of course! But not just any Fudge game! I did a test run of my One Month Fudge Adventure Challenge!
I expected the adventure to need a lot of work, but it went surprisingly well. The group of