Category Archives: Goals

A Four Page Adventure

A quick post from the BlackBerry as I am gathering my thoughts for a four page adventure module (not counting one page for a map, and four one page NPC descriptions with stats).
Also posted in Adventure Module, Writing | Tagged , , | 1 Comment

What The Hell Happened?

Many weeks ago I ran my game for friends using my new damage system and other changes such as a bidding system to take narrative control with. Long story short: The game fell flat on its face. A lot of design work, and some vey bad results. Oh well! That is to be expected, and [...]
Also posted in Fudge RPG, News | Tagged , | 8 Comments

45 Days For 45,000 Words

Recently I discovered a technique for forming new habits called “Don’t break the chain!”, and it is incredibly simple to implement. This habit building technique requires nothing more than a calendar and a marker, and of course a personal commitment to form a new habit. Luckily though the chain method helps a person to focus [...]
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Dear Santa – I Want a Fudge GM!

Dear Santa, Even though I am thirty-four years old I am writing you tonight full of Christmas hope and cheer. I have been very good this year. Well, more like I was not very naughty this year. Alright, I did not kill anyone this year (yet, holiday traffic tends to piss me off) and unless [...]
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New Fudge Fanzine? The Fudge Community Shares Ideas

Fanzines are publications created by fans to show their admiration for a product, person, or whatever the focus of their admiration is. Currently I do not know of a fanzine for the Fudge RPG, and the closest publication to a fanzine in the past was Fudge Factor. If a fanzine were created today what form [...]
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