Category Archives: Updates

Post Gen Con Status

First things first – this year Gnome Stew won the Silver ENnie for best blog and our new book Eureka: 501 Plots To Inspire Game Masters sold out at the Studio 2 Publishing booth.  How cool is that?  I am now part of an award winning blog and my first published work for RPGs is [...]
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My Fudge Game Is Objective – How About Yours?

The more that I play games using the Fudge system the more I enjoy what Fudge truly is: an RPG toolkit. With Fudge I can cobble together anything and see how different rules work in actual play. The more I play with the rules of Fudge the more that I realize that I am enjoying [...]
Also posted in Fudge RPG, design | Tagged , , | 5 Comments

June – The Whirlwind Month

Ah, June! Wonderful June! The month that is zipping by like a rocket for me. Birthday, Day of Fudge, a trip to California, a week in Las Vegas, Father’s Day, and sadly a funeral for a friend. All of these took place in June this year. My head is spinning! On top of all of [...]
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Meet Zoe

Here is the first NPC I have created for my Day of Fudge game on June 5th at Unique Gifts & Games in Grayslake, IL. Zoe is the lieutenant of the main antagonist in my short adventure titled “Get the Girl”. Spoiler alert! If you plan on playing in my Fudge game at UG&G you [...]
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45 Days For 45,000 Words

Recently I discovered a technique for forming new habits called “Don’t break the chain!”, and it is incredibly simple to implement. This habit building technique requires nothing more than a calendar and a marker, and of course a personal commitment to form a new habit. Luckily though the chain method helps a person to focus [...]
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