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SinisterTweets- Tonight I finished upgrading vCenter from 2.5 to 4.1. Next step to replace all 3.5 ESX hosts w/4.1 ESXi hosts. #VMware about 15 hours ago from tGadget
- We humans are a silly lot: 2 pretty girls w/bacon skates greasing a giant skillet to make a 7,200 egg omelette. http://goo.gl/1aeX 04:32:43 PM September 03, 2010 from Chromed Bird
- Flight delayed out of San Francisco. Yay... 04:48:42 AM September 03, 2010 from OpenBeak
- Alcatraz tour tickets were sold out, so I am catching the Shanghai exhibit at the Asian Art Museum of San Francisco before flying back home. 11:56:04 PM September 02, 2010 from OpenBeak
- Last day of #VMworld and I am dragging. Lots of good stuff these past 4 days, and I have a ton of ideas on how to streamline my environment. 06:21:40 PM September 02, 2010 from Chromed Bird
- There are no vCenter experts for 1-on-1 sessions. Sorry High Availability expert, but you are now my 2.5 to 4.1 VC upgrade bitch! #VMworld 10:52:03 PM August 31, 2010 from OpenBeak
- Last night I saw a man, that I assume was homeless, walking with a chicken perched on his shoulder like a pirate. Wtf? KFC meets Blackbeard. 09:25:05 PM August 31, 2010 from Chromed Bird
- Beta testers rejoice! Redwood, no that's vCloud Service Director, I mean vCloud Director has been announced. No more name changes! #VMworld 05:14:00 PM August 31, 2010 from OpenBeak
- Rough flight yesterday. Losing my voice today. Just got a free beer though, so that makes things better. :) #VMworld 10:51:54 PM August 30, 2010 from OpenBeak
- VMworld's vendor hall doesn't open until 4pm. Looks like I have some free time. Oh look! The company store! :) #VMworld #VMware 05:53:10 PM August 30, 2010 from OpenBeak
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My 2010 “Day of Fudge” Adventure!
June 5th was the “Day of Fudge” for 2010, and I ran a four hour Fudge game session at Unique Gifts & Games in Grayslake, IL where I live. I prepared an adventure for the event that I am sharing from my SkyDrive account:
PDF of “Get the Girl! – A Fudge RPG Adventure”
Now I had hoped to have completed my adventure one week before the DoF, so that I could post it to the web for others to use. Now nearly a month later I am finally sharing the adventure now. Yet I am not upset with myself because what was supposed to be an eight page adventure is now over twenty pages.
The game itself was a fairly good one. I ran Fudge with a much more objective approach and I am enjoying that type of Fudge game more and more. We used tokens for miniatures, a battle mat, pre-generated player characters, my initiative system that uses playing cards, and Fudge points in the form of poker chips.
The game had five players although I had planned on having six. The adventure played well and the players seemed to have a good time. For time purposes I had to skip my second and third encounters and went straight into the fourth encounter. There was a PC death due to a –4 roll at a crucial moment, and another PC death when the game ran late and a player had to leave so I killed the PC for story purposes since no one wanted to take over the character.
In the end I had a great time and the players that I talked to later seemed to have fun too. I also was inspired to add a few new mechanics to my Fudge games, and this game was helpful to me in developing not just the SinisterForces game setting but also a new type of product line. I hope to pitch it to a few people at Gen Con this year.
Who else ran games for the DoF this year? Tell me about your experiences and feel free to leave your feedback on my adventure with a comment.