-
Meta
-
RSS Links
SinisterArchives
Categories
Pages
Downloads
SinisterTweets- Tonight I finished upgrading vCenter from 2.5 to 4.1. Next step to replace all 3.5 ESX hosts w/4.1 ESXi hosts. #VMware about 15 hours ago from tGadget
- We humans are a silly lot: 2 pretty girls w/bacon skates greasing a giant skillet to make a 7,200 egg omelette. http://goo.gl/1aeX 04:32:43 PM September 03, 2010 from Chromed Bird
- Flight delayed out of San Francisco. Yay... 04:48:42 AM September 03, 2010 from OpenBeak
- Alcatraz tour tickets were sold out, so I am catching the Shanghai exhibit at the Asian Art Museum of San Francisco before flying back home. 11:56:04 PM September 02, 2010 from OpenBeak
- Last day of #VMworld and I am dragging. Lots of good stuff these past 4 days, and I have a ton of ideas on how to streamline my environment. 06:21:40 PM September 02, 2010 from Chromed Bird
- There are no vCenter experts for 1-on-1 sessions. Sorry High Availability expert, but you are now my 2.5 to 4.1 VC upgrade bitch! #VMworld 10:52:03 PM August 31, 2010 from OpenBeak
- Last night I saw a man, that I assume was homeless, walking with a chicken perched on his shoulder like a pirate. Wtf? KFC meets Blackbeard. 09:25:05 PM August 31, 2010 from Chromed Bird
- Beta testers rejoice! Redwood, no that's vCloud Service Director, I mean vCloud Director has been announced. No more name changes! #VMworld 05:14:00 PM August 31, 2010 from OpenBeak
- Rough flight yesterday. Losing my voice today. Just got a free beer though, so that makes things better. :) #VMworld 10:51:54 PM August 30, 2010 from OpenBeak
- VMworld's vendor hall doesn't open until 4pm. Looks like I have some free time. Oh look! The company store! :) #VMworld #VMware 05:53:10 PM August 30, 2010 from OpenBeak
- Powered byWordPress Twitter Widget Pro
First Post: What to do with this big old blank canvas?
“I have decided to write my own RPG”
That my friends, is the easy part. That is what I said several years ago, and I still haven’t finished the game. Why? Because I keep going back to a blank canvas.
You see, the problem isn’t that the game isn’t ready. The game has been ready in several different versions. Each one scrapped when I saw that it hadn’t quite meet my expectations. Each one destroyed upon finding an imperfection. This has been a stupid habit of mine that I am putting to an end right now.
SinisterForces is finally starting to take shape now that I’ve stopped demanding perfection of myself. The first release of the game may suck. So be it. I’m cool with that now.
Why? Because the second release will be better. And the third release will be better than the second. And so on, and so on.
And that is what you do with a big old blank canvas. You paint on it. You paint and let the results come out horribly, horribly wrong. Then you improve upon that painting, and do all that you can with it and leave it be. It isn’t like I’m getting paid to write SinisterForces. I don’t even have plans to make money off of it. I just want to write an RPG that I and others will enjoy playing.
With absolutely nothing to lose, why do I keep sabotaging myself by throwing the game out and starting from scratch every time I find something wrong with the game? Because I thought designing the game would be easy. I didn’t expect it to be difficult. I’ve been playing RPGs for years, and now understand that playing RPGs in no way qualifies a person to design an RPG.
You get your qualifications by producing a game. That is it.
I have decided to write an RPG. And this time, I actually am writing it.
Feel free to leave a comment if you like (you will have to register for an account, but it is free). I’ll continue to post on the progress of SinisterForces as I write it, and would love to hear about your own design dillemas and other such things. Regards!