Tag Archives: core mechanic

Fudge Design Limitations

I make my living as a Systems Engineer for a software development firm. My role is to design the global infrastructure, and to troubleshoot high level problems that may require design changes. Often problems related to design are caught long before a system is brought into production. These are the types of problems that are [...]
Posted in Fudge RPG, design | Also tagged , | 3 Comments

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