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The personal ramblings and rants of Patrick Benson.
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Page 7 – The structure & components of a game: Campaign, adventure, session, scene, characters & conflicts.

October 6, 2011 · by Patrick Benson · in Projects

Here is page 7 of my workbook project. I should note that when I say “page” what I really mean is “this section comes before that one and after that other one”. It is quite possible that the final product…

Page 8 – Player Feedback & Character Input – How they shape your game.

October 3, 2011 · by Patrick Benson · in Projects

Here is page 8 of my latest project. I slowed down a bit as I am recovering from a very minor surgery, but I hope to be back on track starting this week.      A game where every detail has…

Page 9 – The Four Acts

September 16, 2011 · by Patrick Benson · in Projects

Here is the next part of my GM’s campaign designer workbook. This section explains the four acts model that is central to my idea of how to plan your campaigns.      This workbook uses a simple four act design…

Page 5–“Why You Need to Plan Ahead, But Not Prepare Heavily”

September 14, 2011 · by Patrick Benson · in Projects

I will not be posting daily as I focus on my current project. I will be designing my project in the open though (it will eventually be released under a Creative Commons license, but for now it is my copyrighted…

My Only Project From Now Until It Ships

September 9, 2011 · by Patrick Benson · in design, Projects

So what is the project that I am putting every other project on hold for? A workbook. I am designing a 32 page campaign design workbook. It breaks a campaign down into 16 unique sessions. Every 4 sessions can be…

Too Many Projects!

September 6, 2011 · by Patrick Benson · in Projects

Lego Fudge was a blast with my kids tonight, but it will have to be tomorrow’s post as it will take me too long to put together all of the pictures and the text before midnight tonight. Instead I’m going…

Lego Fudge Has Launched!

September 5, 2011 · by Patrick Benson · in Fudge RPG, Projects

Remember that Lego Fudge project that I wrote about around a week ago? Well my Pick-A-Brick order arrived while I was in Las Vegas and I built the character sheets today! Tomorrow night I have to watch my children in…

What are Your Favorite Social Conflict Rules for Fudge?

August 17, 2011 · by Patrick Benson · in design, OGL Content, Projects, Pudge

Today I’m not posing content, but instead I am asking for content. I want to know how you handle social conflicts in Fudge games. Or if you do not have any special method of dealing with social conflicts via Fudge…

What I Want to Accomplish With the Pudge Project

August 11, 2011 · by Patrick Benson · in Goals, Projects, Pudge

Seth Godin says in his book Poke the Box that if you do not finish something then you never really started it either. The purpose of this post is to share what the end result will be for the Pudge…

Index Card Project is Smartphone Friendly?

August 10, 2011 · by Patrick Benson · in Projects, Pudge

I discovered while at Gen Con that my “Fudge In a Nutshell” version formatted for index cards PDF is easily viewed on a smartphone, such as my HTC Evo 4G phone running Android. Go ahead and try it out with…

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