Budge v1.0 Available Now!
Here it is – Budge v1.0. You will also need the Budge character sheet. This is my effort to lay a foundation for future settings and games that bridge the objective style used by many RPGs and the subjective nature…
Final Chapter of Budge Being Written
I have three sections left to write for the first draft of Budge. I am excited and nervous about this. What I am going to release is far from a final product. It is going to have some editing work…
What I Learned From Seth Godin
It is better to blog 62 words then not to blog anything at all. I have been working hard on several projects. I can do a bit more though and will blog something every weekday. I am also opening this…
Announcing the Upcoming Budge: “Benson’s Fudge”
Things are looking very good for SinisterForces. I finished a lot of design work over the last year, and I am now working on the manuscript. Writing is being done on a daily basis, and play testing at events has…
Post Gen Con Status
First things first – this year Gnome Stew won the Silver ENnie for best blog and our new book Eureka: 501 Plots To Inspire Game Masters sold out at the Studio 2 Publishing booth. How cool is that? I am…
My Fudge Game Is Objective – How About Yours?
The more that I play games using the Fudge system the more I enjoy what Fudge truly is: an RPG toolkit. With Fudge I can cobble together anything and see how different rules work in actual play. The more I…
June – The Whirlwind Month
Ah, June! Wonderful June! The month that is zipping by like a rocket for me. Birthday, Day of Fudge, a trip to California, a week in Las Vegas, Father’s Day, and sadly a funeral for a friend. All of these…
Meet Zoe
Here is the first NPC I have created for my Day of Fudge game on June 5th at Unique Gifts & Games in Grayslake, IL. Zoe is the lieutenant of the main antagonist in my short adventure titled “Get the…
45 Days For 45,000 Words
Recently I discovered a technique for forming new habits called “Don’t break the chain!”, and it is incredibly simple to implement. This habit building technique requires nothing more than a calendar and a marker, and of course a personal commitment…
Hot Off the Presses! Prototype Character Sheet
Working on my system today I decided to focus on the character sheet design. From here you can download the prototype. This sheet is designed around the damage system that I described a few days ago. I hope that it…
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