SinisterForces
The personal ramblings and rants of Patrick Benson.
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Budge v1.0 Available Now!

January 31, 2011 · by Patrick Benson · in Fudge RPG, RPGs in General, Rules, Updates

Here it is – Budge v1.0. You will also need the Budge character sheet. This is my effort to lay a foundation for future settings and games that bridge the objective style used by many RPGs and the subjective nature…

Final Chapter of Budge Being Written

January 13, 2011 · by Patrick Benson · in Updates, Writing

I have three sections left to write for the first draft of Budge.  I am excited and nervous about this.  What I am going to release is far from a final product.  It is going to have some editing work…

What I Learned From Seth Godin

January 8, 2011 · by Patrick Benson · in Updates

It is better to blog 62 words then not to blog anything at all. I have been working hard on several projects.  I can do a bit more though and will blog something every weekday. I am also opening this…

Announcing the Upcoming Budge: “Benson’s Fudge”

November 7, 2010 · by Patrick Benson · in Updates, Writing

Things are looking very good for SinisterForces.  I finished a lot of design work over the last year, and I am now working on the manuscript.  Writing is being done on a daily basis, and play testing at events has…

Post Gen Con Status

August 19, 2010 · by Patrick Benson · in News, Updates

First things first – this year Gnome Stew won the Silver ENnie for best blog and our new book Eureka: 501 Plots To Inspire Game Masters sold out at the Studio 2 Publishing booth.  How cool is that?  I am…

My Fudge Game Is Objective – How About Yours?

July 9, 2010 · by Patrick Benson · in design, Fudge RPG, Updates

The more that I play games using the Fudge system the more I enjoy what Fudge truly is: an RPG toolkit. With Fudge I can cobble together anything and see how different rules work in actual play. The more I…

June – The Whirlwind Month

June 22, 2010 · by Patrick Benson · in Events, Updates

Ah, June! Wonderful June! The month that is zipping by like a rocket for me. Birthday, Day of Fudge, a trip to California, a week in Las Vegas, Father’s Day, and sadly a funeral for a friend. All of these…

Meet Zoe

May 2, 2010 · by Patrick Benson · in Events, Fudge RPG, NPC, OGL Content, Updates

Here is the first NPC I have created for my Day of Fudge game on June 5th at Unique Gifts & Games in Grayslake, IL. Zoe is the lieutenant of the main antagonist in my short adventure titled “Get the…

45 Days For 45,000 Words

January 3, 2010 · by Patrick Benson · in Goals, Updates, Writing

Recently I discovered a technique for forming new habits called “Don’t break the chain!”, and it is incredibly simple to implement. This habit building technique requires nothing more than a calendar and a marker, and of course a personal commitment…

Hot Off the Presses! Prototype Character Sheet

December 16, 2009 · by Patrick Benson · in OGL Content, Updates

Working on my system today I decided to focus on the character sheet design. From here you can download the prototype. This sheet is designed around the damage system that I described a few days ago. I hope that it…

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