What I Want to Accomplish With the Pudge Project
Seth Godin says in his book Poke the Box that if you do not finish something then you never really started it either. The purpose of this post is to share what the end result will be for the Pudge project, so that everyone will know when it is finished.
The project will be finished when the components listed below are all made available for free on the Internet and 100 people send me a photo of themselves using their personal “Pudge” kit:
- Core Fudge rules section.
- Fudge social challenges section.
- Fudge combat section.
- Fudge magic section.
- Fudge powers section (psionics, cybernetics, superhuman, etc. all covered with one set of rules).
- Pudge character creation rules.
- Pudge character advancement rules.
- Pudge GMing advice.
- Pudge character sheet.
- Pudge miniature GMing screen.
- Pudge Fantasy section (traits, items, and bestiary).
- Pudge Sci-fi section (traits, items, and bestiary).
- Pudge Horror section (traits, items, and bestiary).
- Pudge Modern section (traits, items, and bestiary).
All of these components must be play tested, edited, and indexed according to my previous post. The creators and contributors must be acknowledged as well. Instructions for the assembly of any components must be available, but will not need to be in the index card format.
After all of these components are in place and available for others to download and use I must then pursue the adoption of Pudge by 100 people. It is not done until those people play games with the Pudge system, and enjoy the experience.
That is the project. That is how we will know collectively that the project is finished. Once it is finished the next project can begin, but not until Pudge is out and being played.
What do you think? Leave a comment below and let me know your opinion.
I love this idea!
The index cards are a perfect way to keep things organized and concise. The text size you used is perfect. I actually really like that it will force you to be efficient in your use of space. I think going with a smaller text size would make it look intimidating and less user friendly.
One of my only complaints with the Fudge book was that the information felt very scattered. I really had to work at it to feel like I could teach it to a group of RPG novices in a limited amount of time. Going with the pocket edition will make it very appealing to new gamers. Since I like to run one off games and try to get as many people as I can to convert to the ways of the role player, this is very appealing. Thanks friend for the good work! Keep it up!
I’m definitely in.
@TheGirlyGeek: Thank you for the words of encouragement, and if you could help me out by being a part of this project I would really appreciate it! I think that you have a good insight into what might turn a new GM/player away from Fudge. I want to tap into that insight in order to avoid the same thing.
@Nik Palmer: And I am so grateful for that! I read your stuff that you gave me at Gen Con. You are onto something with the system-less adventure design that you used. I want to get you and Chris Helton together for an online chat in the near future.
I would love to be included in the project. Just let me know what you need from me!
After reading fudge in a nutshell, I feel like I have the basics, but I am still a little hazy on a few details.
With the example of ‘Fudge magic section’, will all of the bullet points be reprints of fudge rpg on index cards, or will custom rule and datasets be created in the process of making pudge?
@Matt Schillinger: I think that custom rules will appear out of this work as a natural consequence of streamlining the products. I’m mot going to push for original rules though. Existing rules are fine to use if they meet our purposes.
As for datasets, well I believe that kind of work is the most fun to do. I am really looking forward to developing some of my own, but also seeing what others develop as well! I am assuming that by dataset you mean lists of spells, monsters, etc. Does that answer your question?
[…] am asking so that I can use or convert this material for my Pudge project, so do not be shy with your suggestions. Should Fudge have separate rules for handling social […]