Announcing the Upcoming Budge: “Benson’s Fudge”
Things are looking very good for SinisterForces. I finished a lot of design work over the last year, and I am now working on the manuscript. Writing is being done on a daily basis, and play testing at events has been great. That is why I am pleased to announce that I will be releasing the core of the SinisterForces game as Budge! Budge stands for “Benson’s Fudge” and it is my Fudge derivative.
Budge is the framework upon which the SinisterForces setting is built, and Fudge is the underlying system used by Budge itself. I have often said that Fudge is an RPG toolkit that you use to build other games with (like FATE). Budge is one of those games.
I am currently working with a project manager, and you can expect the Budge manuscript to be released no later than January of 2011. I am hoping that it will be posted here before that time, but I am very confident that the first version will be available here soon!
Working on designing my own RPG has taught me just how little I know. Now to see the framework finally coming together as a complete manuscript is really an amazing moment for me. It is actually taking form! I’m going to have a game system out there for others to play and enjoy! Once Budge is out I can then work on the first SinisterForces setting book for Budge.
I hope that you all enjoy the Budge system once it is released. Below is a sneak peek at the contents. Comments and questions are greatly appreciated!
Chapter 1 Budge
Budge Character Sheet Prototype
Chapter 2 Core System
Fudge Dice
Power & Vampire Dice
Ranks Ladder
Ranks Modifier
Ranks Value
Level
Fudge Points
Scale
Chapter 3 Character Creation
Points
Primary Attributes
Brawn
Reflexes
Perception
Reason
Willpower
Health
– Damage Capacity
Scratch
Hurt
Injured
Agony
Dying
[…] This post was mentioned on Twitter by Chris Helton, Patrick Benson. Patrick Benson said: Announcing the upcoming Budge game system! http://bit.ly/di85Pp Budge stands for "Benson's Fudge" and is the framework of SinisterForces. […]
I think it sounds fantastic. I can’t emphasize enough how good it makes me feel to see the FUDGE community continuing to produce quality material, especially when the game is still, by most standards, very much unknown to the general PnP community. As a fan of both FUDGE and Fate, I am very excited to take a look at your Budge.
@Mulsiphix – Thank you, but let’s wait and see how the manuscript is received before we start throwing words like “quality” around. 😉
Seriously, I expect the Budge framework to be a work in progress for at lest the first year following its release. That is not to say that it will be bad, but it is being realistic that people will have complaints and suggestions about the product. I hope that it is well received and I am ready to fix what is broken.
[…] because it is so simple to learn that I can start a game of it for non-gamers with no prep work. My variant of Fudge is called Budge, and it is short for “Benson’s Fudge”. All I am doing with Budge is streamlining Fudge even further so that I can develop settings for […]