Follow-up on Fudge Point Centric Games
I have been digesting a lot of the feedback I received on yesterday’s article, and it has helped me to decide on how I am going to revise the rules for Pudge in regards to Fudge points. The economy of…
A Game Centered On Fudge Points?
I’m working on the Pudge rules (Pudge stands for “Portable Fudge”) which are supposed to be short, sweet, and fit onto no more than the two sides of a single index card. I’ve decided that to make this streamlined version…
Damage in Fudge, Can it be Streamlined?
I have written how I streamlined the use of traits in Fudge for my “Day of Fudge” event. I was very happy with the results, but the one area of the game that I felt was lacking was the damage…
The Plan For Next Week
I have picked up my A-Z creatures series again and I will be launching the week with my Fudge stats for dragons! This got me thinking that I should dedicate the entire week to producing content for Fudge in the…
Play Other RPGs To Improve Your Fudge Game
Every two weeks I play in a Dungeon & Dragons 4th Edition game. I have heard plenty of people bash D&D 4e, but very few of these complaints have much substance behind them. I myself find many things that I…
My Character Design Goal For Budge v2.0
character (noun) the aggregate of features and traits that form the individual nature of some person or thing (Definition taken from Reference.com.) Characters come in all shapes and sizes, and Fudge enables you to play any of them. The reason…
Fudge Game Design Is Like A Collage
Yesterday I wrote about restricting yourself from using a common design element when I made my case against aspects. I think that aspects are great, but it seems that everyone is using them in their Fudge systems now. I want…
The Case Against Aspects
Aspects are great. Using aspects in your Fudge games is perfectly fine, and Fate is a wonderful Fudge derivative that has shown just how powerful aspects can be. There are many reasons to use aspects, including character creation that is…
Simple RPG For Kids With Fudge Dice
My kids are beginning to understand the concepts behind role playing games. They play their characters, and they interact with the setting, but they still do not work well with character sheets. I devised a simple game using different colored…
Simulating Firearms & Ranged Combat In Fudge
I am hoping that this post inspires comments. I want to hear from others about the rules and supplements that they have used to simulate firearms combat in Fudge. In particular I want to address the following areas: damage hit…
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