What are Your Favorite Social Conflict Rules for Fudge?
Today I’m not posing content, but instead I am asking for content. I want to know how you handle social conflicts in Fudge games. Or if you do not have any special method of dealing with social conflicts via Fudge…
A Game Centered On Fudge Points?
I’m working on the Pudge rules (Pudge stands for “Portable Fudge”) which are supposed to be short, sweet, and fit onto no more than the two sides of a single index card. I’ve decided that to make this streamlined version…
GM Fiat–Use It For The Players, Not Against Them
GM fiat is when a GM is granted permission to forego the game’s rules and simply declares that something happens in the game. There is plenty of debate on these here Interwebz regarding whether GM fiat is a good or…
Bad Game Last Night, New Game In One Month
Last night I ran Hack-N-Slash and the game was awful. The combat was incredibly complex for what should have been a simple encounter. The magic system fell flat as well, and overall the players were not happy. The session just…
My Armor Rules for Fudge
Today I am sharing some of my rules for handling armor in Fudge, because there are certainly many different ways to handle this aspect of your game.
For my games I want the armor to be treated as a barrier to be overcome before the intended target of an attack is hit. For this reason I give all armor, whether it is natural or manufactured, its own rank. Imagine
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